V.A.L.U.E. the AGE OF WORMS

:worm: Wormlore

Insights gained from the Apostolic Scroll, the research from the master sage Eligos, studying the experiments of the mindflayer Chyrassk, later getting help from Tenser himself, as well as offered aif from Mordain the Fleshweaver allow you to use your character’s precious Downtime Days to gain one, or more of the following Homebrew Story Awards.

:bug: Greater Infestation: Devouring Worms

You discover greater power hidden in an often overlooked cantrip.

Prerequesite: Having studied the Apostolic Scrolls as well as being able to cast infestation. Effect: You may deal necrotic instead of poison damage with the infestation cantrip. Cost: 5 Downtime Days

:bug: Greater Infestation: Maddening Worms

You discover greater power hidden in an often overlooked cantrip.

Prerequesite: Having studied the Apostolic Scrolls as well as being able to cast infestation. Effect: The forced movement from your infestation cantrip does explicitly trigger oppertunity attacks. Cost: 5 Downtime Days

:bug: Greater Infestation: Writhing Worms

You discover greater power hidden in an often overlooked cantrip.

Prerequesite: Having studied the Apostolic Scrolls as well as being able to cast infestation. Effect: The forced movement from your infestation cantrip is not random anymore. You may choose in which direction the target of your cantrip has to move. Cost: 5 Downtime Days

:bug: It’s Still a Dragon to Me

Done it once - can do it again!

Prerequesite: Having defeated an undead dragon as well as having a dragon slayer sword Effect: Your dragon slayer weapon also works against undead dragons. Cost: 10 Downtime Days

:bug: Knowledge Worm

You consume a prepared Kyuss worm and acquire the devoured knowledge within.

Prerequesite: Must have defeated at least one Kyuss worm infested undead in your last session. Effect: You become trained in either Arcana, History, Nature, or Religion by unlocking this Homebrew Story Award. Cost: 10 Downtime Days and 666gp.

:bug: Tenser’s Apprentice

You learn Tenser’s lesser known spells.

Prerequesite: Being friends with Tenser as well as having the Wizard class plus either having Tenser’s floating disk or Tenser’s transformation in your spellbook. Effect: You may scribe one or more lesser known spells by Tenser into your spellbook. Cost: as the “Copying Spells” Downtime Activity

:bug: Staff of Swarming Insects

After studying Kyuss’ Apostolic Scrolls, you craft a powerful magic staff for yourself.

Prerequesite: Having studied the Apostolic Scrolls and being a Bard, Cleric, Druid, Sorcerer, Warlock, or Wizard as well as being a Tier 2+ character. Effect: You create a staff of swarming insects. Only you can attune to the staff. Cost: 10 Downtime Days & 666gp.

:bug: Worm Shard

After studying Kyuss’ Apostolic Scrolls, you craft a powerful magic orb for yourself.

Prerequesite: Having studied the Apostolic Scrolls and being a Sorcerer as well being a Tier 2+ character. Effect: You create a far realm shard. Instead of a tentacle, it is a worm. Only you can attune to the shard. Cost: 10 Downtime Days & 666gp.

:bug: Verminshroud

After studying Kyuss’ Apostolic Scrolls, you craft a legendary magic cloak for yourself.*

Prerequesite: Having studied the Apostolic Scrolls as well as being a Tier 4 character. Effect: You create an exalted verminshroud. Only you can attune to the cloak. Cost: 10 Downtime Days and 6666gp.

:bug: Wormbound Magic

You uncovered some of the secrets of Kyuss magic.

Prerequesite: Being a Spellcaster as well as having any Knowledge Worm Homebrew Story Award. Effect: You add new unique spells to your spell-list(s). You always have these spells prepared, and they don’t count against the number of spells you can prepare each day / don’t count against the number of spells you know. Should you ever loose your Knowledge Worm Homebrew Story Award this benefit will be negated till you regain said story award. Note: You can find the spells here. Cost: 10 Downtime Days.

:bug: Worming for Artefacts

You finished your base in ruins of Diamond Lake. Now the real work starts …

Prerequesite: Having the “Artefact Dig Site” Story Award Effect: You may roll a d100 on the Artefact Dig Site Loot Table ™ before an adventure. Archeologists/Miners roll with advantage, as well as creatures with burrow speed. You may re-roll a result of 15+ with advantage by spending a blast disk. Criminals/House Agents may purchase blast disks for 900gp a piece. Cost: 1 Downtime Day (or 1000gp with ritual cellar; exquisite ritual cellar lets you roll 3x)

Note: You exhausted the mines and cannot use this Downtime Story Award anymore. You can still keep the items you have excavated so far though.


please keep in mind, that these Homebrew Story Awards only work at my table