Now for something completely different. I thought about a code of conduct and I expanded the classic “Don’t be an idiot” a bit. This is still work in Progress but I would like to have your input.
COOPERATE WITH EVERYONE ELSE
Try and pay attention to others and allow them their chance in the spotlight too. Make sure that the table environment is good and welcoming.
RESPECT OTHERS
This is a cooperative game and you are all trying to have fun together. Respect your neighbour whether it is GM/DM or player. Also players might be different in many aspects. Respect their gender/sexuality/ect.
RESPECT THE GAME
The DM/GM and Players have put much effort into this game. Please respect their effort and the rules of the game. That means that you don’t intentionally try to derail the game, attack other characters (without consent), destroy plot important items, ect.
RESPECT BOUDARIES
If you have a personal Boundary, such as a trigger (something that will upset you, or make you very uncomfortable) please tell the DM beforehand.
If it happens tell the DM, they will probably stop the scene and make a break.
If you have a character with difficult and problematic aspects such as Body Horror, Abuse (both physical and mental), Racist, Cannibalism, ect. Tell the entire group before and accept that this might not be accepted on the table.
THE DM/GM IS NOT YOUR ENEMY
The DM/GM is playing the antagonist but is not your antagonist. Allow them to have fun too.
FOR DM/GMs:
YOU ARE EMPOWERED
If you or your players are uncomfortable with something you are allowed to not have it on your table. Politely request the offending party to stop their behaviour. If they don’t comply/ are aggressive/ ignore you or else you are empowered to ask them to leave. If you are unsure ask an experienced DM/GM.
Just because another DM/GM did allow something doesn’t mean that you have to do the same. For example: Allow Homebrew, certain interactions, certain character quirks.
You can run the adventure you want but if it has problematic and very dark themes, give a short content warning to make sure that the players know that things might get dark.