As promised - here are the details for the “Destroyer of Worlds” scenario.
First off, some preamble: The scenario “Destroyer of Worlds” is by far the longest ALIEN adventure I’ve run so far. Currently it seems like it’ll take about 6-8 sessions to complete it, so I’m planning to run it as a drop-in, drop-out series of adventures. Players who have played in this adventure before will have perferential seating to continue the scenario but new players are always welcome if there is a free seat.
I’m planning to keep my player max. for these adventures at 5, but I could probably take on a 6th…
(when playing the ALIEN RPG please bring an eraseable pen of some sort and a lot of d6)
Now onto the adventure itself.
You will play the members of Team Charlie a hastily assembled squad of Space Marines who have been tasked with finding 4 Ex-Marines who have gone AWOL. According to Major Hatfield who provided you with the mission-details, they are in possession of highly sensitive information, which cannot leave the colony under any circumstances.
(full mission briefing in “What’s the Story, Mother?”)
What's the Story, Mother?
You’ve all heard of the Oil Wars — hell, most of you have been on the front line as the United Americas, the Three World Empire and the Union of Progressive Peoples have faced each other down over scarce oil reserves. “Too many fronts, not enough grunts,” as the saying goes. The United Americas Allied Command (UAAC) and the Colonial Marines maintain an uneasy peace, as protesters and insurgents cause trouble across the colonies.
This is true of the United Americas refining and refueling station on the frozen moon Ariarcus in the Kruger 60 system, with its oil production and space elevator reaching into orbit from the ground. But the colony is in turmoil and decline. The 2180 Weyland-Yutani census cataloged 200,000 colonists on Ariarcus — in the three years since then all but about 2,000 have abandoned the moon for greener pastures. Whilst the military needs of the USCMC are still being serviced most of the colony is now little more than a ghost town.
One week ago, the Union of Progressive Peoples annexed the nearby 61 Cygni system. All communication with the colony there on LV-038 was abruptly lost. In response, Allied Command assembled a fleet to take back 61 Cygni, using the Fort Nebraska refueling station in the Kruger 60 system as a staging ground. That’s where you are.
You expected to be passing through Nebraska on your way to war, but each of you marines were pulled from your companies before they went FTL — leaving you stranded at the fort on the volatile colony moon Ariarcus. One of the largest oil producers in the colonies, Ariarcus is also a hotbed of insurgency.
With the UPP moving in on Kruger 60 next, the United Americas has decided to cut its losses and evacuate the colony — but as of this morning that evacuation was suspended — all civilian and military transports were grounded with no explanation given. With the insurgency problem, barely a skeleton crew of military personnel, and nearly 2,200 divided colonists stuck moonside, it’s only a matter of time before the situation blows up.
Now, Major Hatfield from the infamous “Sin Eaters” unit has summoned you for a special moon-side mission. Every Marine has heard of Hatfield — a real soldier who always puts duty first, and lost his arm as a result. His remaining left hand is always resting on the brass hilt of his antique US model 1852 Marine sword, with its sharkskin grip bound by gilt wire. His hand grips the hilt as he speaks.
“Okay, listen up. Everything you are about to hear is “need to know” — and no one else needs to know, understood? As of 0200 hours, a four-man marine squad went AWOL from this base with classified intelligence — intelligence that in the wrong hands will mean life or death on the Frontier. Intelligence that simply cannot fall into enemy hands. Command believes the AWOLs plan to make contact with the moon’s insurgents and defect to the UPP. We’re looking for Wójcik, Carvalho, Wright and Reese. Here’s their ugly mugs and all the info we have on them. Everything else about them is classified.
I want you to find these defectors for me, confirm their identities — as well as the identities of any other fucker they’ve passed information to — and bring them in. For the duration, you are Charlie Team. I will coordinate from Fort Nebraska. All communication will go through me on a secure channel. We are thin on leads, so start at the Spaceport or that dive bar, Oblivion — some asshole there’s got to have seen them. Remember there are insurgents out there, too — so stay alert.
I see some looks. I know you’ve never worked together before, but I cherry picked your asses because each of you is the best at what you do — so get ‘er done. Oh, and one last thing. Deadly force is authorized. Am I clear?
I know what you’re thinking, and you need to forget that shit. These bastards are not marines any longer. They are traitors, and they are shit - yourself dangerous. Your orders are to bring ‘em in alive, if you can. But if they present a clear and present threat, you goddamn shoot — and you shoot to kill. I’ll ask again — am I clear?
I can’t fuckin’ hear you!
Alright. On the ready line, marines — fall in and move out!”
Content Warning (potential themes)
(oppressive regimes, riots, insurgencies, terrorism, war, hostile aliens, mutations, parasites, deadly diseases, body horror, violence, bombings, grieveous wounds, firefights etc.)
If you have seen any movies of the Ridley Scott Alien-Series → just add an oppressive capitalistic dystopia and civil unrest.
I will adjust my descriptions of various scenes to the wishes of my players. (we’ll chat about this before the game)
We will play with pre-generated Characters so you may pick one of the following (first come first serve - except if a character has a previous player → in that case the character may only be chosen if that player doesn’t attend the session):
Chaplain, Warrant Officer
Previous Players: none
Dante, Private First Class
Previous Players: @Kenta
Hammer, Private
Previous Players: none
Iona, Sergeant
Previous Players: @Mexikorn
Mason, Gunnery Sergeant
Previous Players: @cat4laugh
Silva, Captain
Previous Players: none
Zmijewski, Private First Class
Previous Players: none
There we go. I think that should be everything. I look forward to rolling the dice with you guys!