Comment if you wanna meet on Friday at Cafe 1070.
If you have questions just come a bit earlier most times somebody will be a bit earlier around. Please comment if you plan to join and announce the tier of your characters or the tier of the adventure you like to DM.
I would prefer to play this time (T1/2/3) but will bring a short Adventure (T1) as backup in case there are not enough DMs.
just in case we need 3 dm’s, here was the original post:
In case there will be 3 tables again,
I will dm the (low) T2 oriental-themed pirate-treasure hunt Shore of Dreams
If there will be (only) two tables, I could dm the Pudding Faire for T1 (again),
for those who have not played it already.
If all breaks down, I could dm my old D&D 5 tournament-adventure
(so it does include scoring for bragging-rights … @H, @KauraKuitu, @GJsoft & @darthkiwi score is unreached since 2015) DVNGEON INVICTVS, an ancient graeco-roman-themed dungeon-crawl,
but since this won’t be AL-legal and uses pre-generated characters, I would suggest (Will-Save DC 19) using one of the two options mentioned above.
Originally i din’t planed to DM but preparation went well and next week (07.08) I’m not able to join.If there is interested i could DM part 4 of the Eberron T1adventures but for consistency it would be nice to have @Darthbinks at the table. If we need the 3 DMs I have a funny alternative prepared. Certainly rerunning one of the previous Eberron adventures is also an option.
If I run an adventure I introduce a new rule on my table:
If you use the “headband of Intellect” or the “Gauntlets of Ogre Power” on your primary score (mentioned in your class or you Spellcasting Ability of class or subclass) the score must be at least 15, on other scores it have to be 10. Alternatively they give you on a bonus on a primary score of +4 or on other scores a +9, if you values are under this minimum.
The items are in my opinion too easy available in VALUE and if you decide for a weakness in the character building process you should not so easy get rid of it.
Does that mean that characters that already use an item like that and are above level 4 are banned on your table, or is that an exeption to the rule that reworking a character is only allowed through level 1 to 4?
While I understand your concern, having access to those items with the starting TCP from level 4 and 5 means you can actually create characters that use suboptimal race/class combinations and require multiple high stats to work - but that comes at a quite high cost actually: These items need attunement, they cost TCP which then are not available to spend on a magic weapon or to save for a rare item at level 6, the affected stat can never be brought to 20, and multiclassing would still require the original stat to at least be a 13 in most cases.
On the other hand, single-stat dependant characters don’t need these items and would be mostly unaffected by that nerf, they still can have their main stat at 20 at level 4 and usable stats outside of that for roleplaying.
What about increasing the TCP costs instead or having the items set the respective stat to 17 rather than 19?
Also I think if we introduce a rule like this, it should be introduced for all tables, as a general rule, so that still every character can be used at every table of the right tier
I’m the DM just for one table and therefor i can’t decision for other. For me as a DM this creates overpowered characters and I don’t want to make encounters overpowered for just this. For higher Tier Character there is still option 2 and you can use them at other tables. The impact of the bost will be just lower on my table. Also you can always crate a new character even for a higher Tier. All character created following this rules are totally legal on every other VALUE table therefor I don’t see a big issue. Also i think this types of character are build artificial because choices are done because you know at creation you have access to the items.
So you really still wonder why the call you powergamer
At the end some things are stay the decision of the DM.