Edge of the Empire (Star Wars) - The Black Sun Warriors

[color=#804000][size=180]EDGE OF THE EMPIRE - THE BLACK SUN WARRIORS[/size][/color]

[size=129][color=#804000]Style:[/color] Star Warsin a wretched hive of scum and villainy.

[color=#804000]Synopsis:[/color] The Characters are working for the BLACK SUN crime syndicate. Their mission is to fetch a large amount of Detonite from the Hutts and smuggle the goods past Imperial patrols into the Core Worlds.
[color=#804000]Timeline:[/color] After “Episode V: The Empire Strikes Back”.
[color=#804000]Setting:[/color] “Dirha” - An industrial planet on the edge of the Empire and Hutt Space.
[color=#804000]Characters:[/color] … are working for the BLACK SUN crime syndicate. Although not all of them out of free will.

[color=#804000]System:[/color] Edge of the Empire
[color=#804000]Dice:[/color] custom Star Wars dice[/size]

[size=129][color=#804000]Note:[/color][/size]

This is an One-Shot for the Indie-Thursdays Group

I already built 5 pregenerated characters, who will fit into the story & theme … + one ship :wink:)

… will post them soon

Wohoo!! :laughing:

Are you running this next Thursday or do we wanna finish the hunt for the Mountain Witch first?? I’d prefer ending the ongoing game first…

Awesome picture :smiley:

But yeah, I’d also say let’s finish the open games first.

I’d second that.
I certainly want to play the game too…

I’d love too. But since I won’t be around until the 12th of March, I will certainly join the second one-shot :smiley:

I’m also in for any date except the 20th.

Should be fun!

Now -that’s- one badass Hutt up there! o.O

Consider me intrigued :wink:

[quote=“Alrik”]Wohoo!! :laughing:

… or do we wanna finish the hunt for the Mountain Witch first?? I’d prefer ending the ongoing game first…[/quote]
Jop - that was the idea :sunglasses:
(and I have to buy those dice first anyway - tried to do that on saturday, but there were none left)

I will post the 5 Player Characters later this week:
just a short summery:

male Human - Smuggler (Scoundrel)
Motivation: Freedom
Obligation: Debt (owes A LOT of money to Black Sun) [20]

male Human - Bounty Hunter (Gadgeteer)
Motivation: Anti Empire
Obligation: Dutybound (Contract with Black Sun) [10], Responsibility (Old Rebel friends) [10]

male Wookiee - Hired Gun (Marauder)
Motivation: Crime
Obligation: Criminal (Black Sun; escaped from an Imperial prison/slavery) [20]

female Twi’lek - Colonist (Politico)
Motivation: Charity
Obligation: Clan (Twi’lek) [10], Favor (Black Sun bought her out of slavery) [10]

male Human - Technician (Force Sensitive Exile)
Motivation: Spirituality
Obligation: Addiction (Deathsticks) [20]

Their ship is a Xizor Transport Systems AEG-77 Vigo
This is a line of spacetransports, which had been refitted to be able to serve the purpose of gunships as well.
( ~ slower hyperdrive than the Corellian YT-1300 light freighters, like Han Solo’s “Millenium Falcon”, but has slightly better defenses and is a way better armed)

Deathsticks!

…best name for a drug, ever :smiley:

[quote=“Darthbinks”][quote=“Alrik”]
(and I have to buy those dice first anyway - tried to do that on saturday, but there were none left)[/quote][/quote]

Well, if it helps, I have a set of my own I can bring…


[size=140]SUGAR CANE[/size]

[size=140]male Human - Smuggler (Scoundrel)[/size]

[size=140]History:[/size]

Owing a lot of money to the Black Sun crime syndicate this smuggler convinced his party to make this dangerous, but highly profitable Detonite smuggling run. He and the Bounty Hunter are old friends, hailing from the same orphanage and refering to each other as ‘brother’. They have been a team since their early childhood.
Officially he, as well as the rest of the crew, is employed by Xizor Transport Systems, which is one of the fronts for the Black Sun crime syndicate. One of their first jobs was freeing a Black Sun criminal, a Wookiee, from Imperial slavery. When a Twi’lek slave girl helped them as well, he convinced his Black Sun bosses to buy her out of captivity. Since then the two have joined his crew.
The Smuggler is very slick and tends to solve probems with his tongue and not his two heavy blasters - but he will not shy away from combat, especially, if it is about fighting for his freedom and independance.

Species: Human
Career: Smuggler
Specializations: Scoundrel
Obligation: Dept: 20 (Black Sun)
Motivation: Freedom

Gender: male
Age: 35
Height: 1,83m
Build: slim
Hair: brown
Eyes: brown


[size=140]Characteristics[/size]

Brawn: 2
Agility: 3
Intellect: 2
Cunning: 4
Willpower: 2
Presence: 2


[size=140]Health[/size]

Soak: 3
Wounds: 12
Strain: 12
Defense: 0


[size=140]Abilities & Talents:[/size]

Talents
[ul]
[li] Convincing Demeanor: Ignore one Setback Die on Deception and Skulduggery tests.[/li][/ul]


[size=140]Skills[/size]

[size=120]General Skills[/size]
[ul]
[li]Astrogation (Int) [color=darkgreen]◆◆[/color][/li]
[li]Athletics (Br) [color=darkgreen]◆◆[/color][/li]
[li]Charm (Pr) [color=darkgreen]◆◆[/color][/li]
[li]Coercion (Will) [color=darkgreen]◆◆[/color][/li]
[li]Computers (Int) [color=darkgreen]◆◆[/color][/li]
[li]Cool (Pr) [color=darkgreen]◆◆[/color][/li]
[li]Coordination (Ag) [color=darkgreen]◆◆◆[/color][/li]
[li]Deception (Cun) [color=orange]★★[/color][color=darkgreen]◆◆[/color][/li]
[li]Discipline (Will) [color=darkgreen]◆◆[/color][/li]
[li]Leadership (Pr) [color=darkgreen]◆◆[/color][/li]
[li]Mechanics (Int) [color=darkgreen]◆◆[/color][/li]
[li]Medicine (Int) [color=darkgreen]◆◆[/color][/li]
[li]Negotiation (Pr) [color=darkgreen]◆◆[/color][/li]
[li]Perception (Cun) [color=darkgreen]◆◆◆◆[/color][/li]
[li]Pilot (Planet) (Ag) [color=orange]★[/color][color=darkgreen]◆◆[/color][/li]
[li]Pilot (Space) (Ag) [color=orange]★[/color][color=darkgreen]◆◆[/color][/li]
[li]Resilience (Br) [color=darkgreen]◆◆[/color][/li]
[li]Skulduggery (Cun) [color=orange]★[/color][color=darkgreen]◆◆◆[/color][/li]
[li]Stealth (Ag) [color=orange]★[/color][color=darkgreen]◆◆[/color][/li]
[li]Streetwise (Cun) [color=orange]★[/color][color=darkgreen]◆◆◆[/color][/li]
[li]Survival (Cun) [color=darkgreen]◆◆◆◆[/color][/li]
[li]Vigilance (Will) [color=darkgreen]◆◆[/color][/li][/ul]

[size=120]Combat Skills[/size]
[ul]
[li]Brawl (Br) [color=darkgreen]◆◆[/color] [/li]
[li]Gunnery (Ag) [color=darkgreen]◆◆◆[/color][/li]
[li]Melee (Br) [color=darkgreen]◆◆[/color][/li]
[li]Ranged (Light) (Ag) [color=orange]★★[/color][color=darkgreen]◆[/color][/li]
[li]Ranged (Heavy)(Ag) [color=darkgreen]◆◆◆[/color][/li][/ul]

[size=120]Knowledge Skills[/size]
[ul]
[li]Core Worlds (Int) [color=darkgreen]◆◆[/color][/li]
[li]Education (Int) [color=darkgreen]◆◆[/color][/li]
[li]Lore (Int) [color=darkgreen]◆◆[/color][/li]
[li]Outer Rim (Int) [color=darkgreen]◆◆[/color][/li]
[li]Underworld (Int) [color=darkgreen]◆◆[/color][/li]
[li]Xenology (Int) [color=darkgreen]◆◆[/color][/li][/ul]


[size=140]Gear[/size]
[ul]
[li]Heavy Blaster Pistol x2[/li]
[li]Heavy Clothing[/li]
[li]Comlink (handheld)[/li]
[li]Stimpack (1 dose)[/li]
[li]00 credits[/li][/ul]


[size=140]MAXWELL HOUSE P.I.[/size]

[size=140]male Human - Bounty Hunter (Gadgeteer)[/size]

[size=140]History:[/size]

The Bounty Hunter once worked for the Rebel Alliance. Since fighting for ideals does not fill one’s belly, he was convinced by the Smuggler to work for the Black Sun crime syndicate. They hired him as a Bounty Hunter and sometimes he has to do extra “sidequests” - although they are often very dangerous, they pay very well and now the Bounty Hunter can efford a lot of beautiful gadgets.
He and the Smuggler are old friends, hailing from the same orphanage and refering to each other as ‘brother’. They have been a team since their early childhood.
Officially he, as well as the rest of the crew, is employed by Xizor Transport Systems, which is one of the fronts for the Black Sun crime syndicate. One of their first jobs was freeing a Black Sun criminal, a Wookiee, from Imperial slavery. When a Twi’lek slave girl helped them as well, he shared the view of his ‘brother’ to convince their Black Sun bosses to buy her out of captivity. Since then the two have joined their crew.
The Bounty Hunter is an unstoppable force of nature - both in combat and in personality. He still despises the Empire, although he does not work for the Rebel Alliance anymore.

Species: Human
Career: Bounty Hunter
Specializations: Gadgeteer
Obligation: Dutybound: 10 (Black Sun), Responsibility: 10 (Rebel Alliance)
Motivation: Anti Empire

Gender: male
Age: 29
Height: 1,88m
Build: herculean
Hair: black
Eyes: brown


[size=140]Characteristics[/size]

Brawn: 3
Agility: 3
Intellect: 2
Cunning: 2
Willpower: 3
Presence: 2


[size=140]Health[/size]

Soak: 4
Wounds: 13
Strain: 13
Defense: 1 (ranged) / 1 (melee)


[size=140]Abilities & Talents:[/size]

Talents
[ul]
[li] Defensive Stance: Once per Round - As a Maneuver suffer 1 Strain to increase your Defense by +1 against one Melee attack.[/li]
[li] Intimidating: Suffer 1 Strain to either increase the Difficulty of someone’s Coercion test, if it is directed at you, or to decrease the Difficulty of one of your Coercion tests by 1.[/li][/ul]


[size=140]Skills[/size]

[size=120]General Skills[/size]
[ul]
[li]Astrogation (Int) [color=darkgreen]◆◆[/color][/li]
[li]Athletics (Br) [color=darkgreen]◆◆◆[/color][/li]
[li]Charm (Pr) [color=darkgreen]◆◆[/color][/li]
[li]Coercion (Will) [color=orange]★[/color][color=darkgreen]◆◆[/color][/li]
[li]Computers (Int) [color=darkgreen]◆◆[/color][/li]
[li]Cool (Pr) [color=darkgreen]◆◆[/color][/li]
[li]Coordination (Ag) [color=darkgreen]◆◆◆[/color][/li]
[li]Deception (Cun) [color=darkgreen]◆◆[/color][/li]
[li]Discipline (Will) [color=darkgreen]◆◆◆[/color][/li]
[li]Leadership (Pr) [color=darkgreen]◆◆[/color][/li]
[li]Mechanics (Int) [color=darkgreen]◆◆[/color][/li]
[li]Medicine (Int) [color=darkgreen]◆◆[/color][/li]
[li]Negotiation (Pr) [color=darkgreen]◆◆[/color][/li]
[li]Perception (Cun) [color=orange]★[/color][color=darkgreen]◆[/color][/li]
[li]Pilot (Planet) (Ag) [color=darkgreen]◆◆◆[/color][/li]
[li]Pilot (Space) (Ag) [color=darkgreen]◆◆◆[/color][/li]
[li]Resilience (Br) [color=darkgreen]◆◆◆[/color][/li]
[li]Skulduggery(Cun) [color=darkgreen]◆◆[/color][/li]
[li]Stealth (Ag) [color=orange]★[/color][color=darkgreen]◆◆[/color][/li]
[li]Streetwise (Cun) [color=darkgreen]◆◆[/color][/li]
[li]Survival (Cun) [color=darkgreen]◆◆[/color][/li]
[li]Vigilance (Will) [color=orange]★[/color][color=darkgreen]◆◆[/color][/li][/ul]

[size=120]Combat Skills[/size]
[ul]
[li]Brawl (Br) [color=orange]★★[/color][color=darkgreen]◆[/color] [/li]
[li]Gunnery (Ag) [color=orange]★[/color][color=darkgreen]◆◆[/color][/li]
[li]Melee (Br) [color=darkgreen]◆◆◆[/color][/li]
[li]Ranged (Light) (Ag) [color=darkgreen]◆◆◆[/color][/li]
[li]Ranged (Heavy)(Ag) [color=orange]★★[/color][color=darkgreen]◆[/color][/li][/ul]

[size=120]Knowledge Skills[/size]
[ul]
[li]Core Worlds (Int) [color=darkgreen]◆◆[/color][/li]
[li]Education (Int) [color=darkgreen]◆◆[/color][/li]
[li]Lore (Int) [color=darkgreen]◆◆[/color][/li]
[li]Outer Rim (Int) [color=darkgreen]◆◆[/color][/li]
[li]Underworld (Int) [color=darkgreen]◆◆[/color][/li]
[li]Xenology (Int) [color=darkgreen]◆◆[/color][/li][/ul]


[size=140]Gear[/size]
[ul]
[li]Heavy Blaster Rifle[/li]
[li]Brass Knuckles[/li]
[li]Stun Grenades (3)[/li]
[li]Armored Clothing[/li]
[li]Backpack[/li]
[li]Comlink (handheld)[/li]
[li]Macrobincular[/li]
[li]Stimpacks (2 doses)[/li]
[li]50 credits[/li][/ul]


[size=140]BLACK CLAW[/size]

[size=140]male Wookiee - Hired Gun (Marauder)[/size]

[size=140]History:[/size]

The Hired Gun once worked for the Black Sun crime syndicate as a pimp, but one day he was caught from Imperial law enforcement and send to an Imperial prison facility to rot there in slavery for all eternity.
Thankfully a group of other Black Sun operatives were tasked to free him.
During captivity he made friends with a cute Twi’lek slave girl, who helped him to be successful in his escape. He shared the view of the other Black Sun operatives to convince their bosses to buy her out of captivity. Since then the two have joined their crew.
The Hired Gun knows how to inflict an enormous amount of pain in combat. Everytime it gets ruff, the party is happy to have him fighting on their side. Additionally he has been active in the Black Sun crime syndicate far longer then the others and so sometimes they come to him to ask him for council - which can be a little difficult at times - because as all Wookiees he is incapable of speaking the Basic langauage, although he understands it perfectly fine.
He still wields the force pike looted from the cold dead hands of his former Imperial slave warden.

Species: Wookiee
Career: Hired Gun
Specializations: Marauder
Obligation: Criminal: 20 (Black Sun)
Motivation: Crime

Gender: male
Age: 36
Height: 2,18m
Build: beefy
Hair: brown (fur)
Eyes: black
Notable Features: shaggy fur


[size=140]Characteristics[/size]

Brawn: 4
Agility: 2
Intellect: 2
Cunning: 2
Willpower: 2
Presence: 2


[size=140]Health[/size]

Soak: 4
Wounds: 20
Strain: 10
Defense: 0


[size=140]Abilities & Talents:[/size]

Abilities
[ul]
[li] Wookiee Rage: Deal +1 Brawl and Melee damage if wounded; +2 if critically wounded (does not stack);[/li][/ul]
Talents
[ul]
[li] Feral Strength (2): Once per Round - Increase the Damage of one successful Brawl or Melee hit against one target by +2.[/li]
[li] Frienzied Attack: Suffer 1 Strain to roll one [color=orange]★[/color] instead of one [color=darkgreen]◆[/color] on one Brawl or Melee test.[/li]
[li]Toughened: Bonus already included[/li][/ul]


[size=140]Skills[/size]

[size=120]General Skills[/size]
[ul]
[li]Astrogation (Int) [color=darkgreen]◆◆[/color][/li]
[li]Athletics (Br) [color=orange]★[/color][color=darkgreen]◆◆◆[/color][/li]
[li]Charm (Pr) [color=darkgreen]◆◆[/color][/li]
[li]Coercion (Will) [color=orange]★[/color][color=darkgreen]◆[/color][/li]
[li]Computers (Int) [color=darkgreen]◆◆[/color][/li]
[li]Cool (Pr) [color=darkgreen]◆◆[/color][/li]
[li]Coordination (Ag) [color=darkgreen]◆◆[/color][/li]
[li]Deception (Cun) [color=darkgreen]◆◆[/color][/li]
[li]Discipline (Will) [color=darkgreen]◆◆[/color][/li]
[li]Leadership (Pr) [color=darkgreen]◆◆[/color][/li]
[li]Mechanics (Int) [color=darkgreen]◆◆[/color][/li]
[li]Medicine (Int) [color=darkgreen]◆◆[/color][/li]
[li]Negotiation (Pr) [color=darkgreen]◆◆[/color][/li]
[li]Perception (Cun) [color=darkgreen]◆◆[/color][/li]
[li]Pilot (Planet) (Ag) [color=darkgreen]◆◆[/color][/li]
[li]Pilot (Space) (Ag) [color=darkgreen]◆◆[/color][/li]
[li]Resilience (Br) [color=darkgreen]◆◆◆[/color][/li]
[li]Skulduggery (Cun) [color=darkgreen]◆◆[/color][/li]
[li]Stealth (Ag) [color=darkgreen]◆◆[/color][/li]
[li]Streetwise (Cun) [color=darkgreen]◆◆[/color][/li]
[li]Survival (Cun) [color=darkgreen]◆◆[/color][/li]
[li]Vigilance (Will) [color=orange]★[/color][color=darkgreen]◆[/color][/li][/ul]

[size=120]Combat Skills[/size]
[ul]
[li]Brawl (Br) [color=orange]★[/color][color=darkgreen]◆◆◆[/color] [/li]
[li]Gunnery (Ag) [color=darkgreen]◆◆[/color][/li]
[li]Melee (Br) [color=orange]★★[/color][color=darkgreen]◆◆[/color][/li]
[li]Ranged (Light) (Ag) [color=darkgreen]◆◆[/color][/li]
[li]Ranged (Heavy)(Ag) [color=darkgreen]◆◆[/color][/li][/ul]

[size=120]Knowledge Skills[/size]
[ul]
[li]Core Worlds (Int) [color=darkgreen]◆◆[/color][/li]
[li]Education (Int) [color=darkgreen]◆◆[/color][/li]
[li]Lore (Int) [color=darkgreen]◆◆[/color][/li]
[li]Outer Rim (Int) [color=darkgreen]◆◆[/color][/li]
[li]Underworld (Int) [color=darkgreen]◆◆[/color][/li]
[li]Xenology (Int) [color=darkgreen]◆◆[/color][/li][/ul]


[size=140]Gear[/size]
[ul]
[li]Force Pike[/li]
[li]00 credits[/li][/ul]


[size=140]FOXXXY[/size]

[size=140]female Twi’lek - Colonist (Politico)[/size]

[size=140]History:[/size]

Once a influencial princess of a Twi’lek Clan on their homeworld Ryloth, when she was still a small child her whole family was killed and she was enslaved by the Empire. As she rotted in Imperial slavery, she made friends with a Wookiee, who was a member of the Black Sun crime syndicate. After she helped him escaping the slave facility, her helpful attitude paid off, as the Black Sun bought her out of captivity.
Now she part of a criminal gang of misfits, who do jobs for the crime syndicate. Occasionally she is asked to do a little ‘extra favor’ for their Black Sun bosses on their missions. It seems the organisation will never forget, that it rescued her from slavery - but at least now she can freely travel and explore the galaxy.
Her Clan is very common in these sectors - although most of them live in very poor conditions and many even as slaves.

Species: Twi’lek
Career: Colonist
Specializations: Politico
Obligation: Family/Clan: 10 (Twi’lek), Favor: 10 (Black Sun)
Motivation: The Weak/Charity

Gender: female
Age: 25
Height: 1,73m
Build: gorgeous
Hair: none (two head-tails)
Eyes: brown
Notable Features: yellow skin, two head-tails


[size=140]Characteristics[/size]

Brawn: 1
Agility: 2
Intellect: 2
Cunning: 2
Willpower: 2
Presence: 4


[size=140]Health[/size]

Soak: 2
Wounds: 11
Strain: 13
Defense: 0


[size=140]Abilities & Talents:[/size]

Abilities
[ul]
[li] Arid/Hot Enviroment Affinity: Ignore one Setback Die due to an arid or hot enviroment.[/li][/ul]
Talents
[ul]
[li] Dodge: Suffer 1 Strain as a Immediate Action to increase the Difficulty of one Attack against you by +1.[/li]
[li] Kill With Kindness: Ignore one Setback Die on Charm and Leadership tests.[/li]
[li] Inspiring Rhetoric: As an Action - Make an Average Leadership test to remove 1 Strain from all allies within hearing range.[/li]
[li] Improved Inspiring Rhetoric: When using the Inspiring Rhetoric Talent above, additionally all affected allies gain one Boost Die on one test per Round for your Leadership Skill in Rounds (note: 2 Rounds).[/li][/ul]


[size=140]Skills[/size]

[size=120]General Skills[/size]
[ul]
[li]Astrogation (Int) [color=darkgreen]◆◆[/color][/li]
[li]Athletics (Br) [color=darkgreen]◆[/color][/li]
[li]Charm (Pr) [color=orange]★★[/color][color=darkgreen]◆◆[/color][/li]
[li]Coercion (Will) [color=darkgreen]◆◆[/color][/li]
[li]Computers (Int) [color=darkgreen]◆◆[/color][/li]
[li]Cool (Pr) [color=darkgreen]◆◆◆◆[/color][/li]
[li]Coordination (Ag) [color=darkgreen]◆◆[/color][/li]
[li]Deception (Cun) [color=orange]★★[/color][/li]
[li]Discipline (Will) [color=darkgreen]◆◆[/color][/li]
[li]Leadership (Pr) [color=orange]★★[/color][color=darkgreen]◆◆[/color][/li]
[li]Mechanics (Int) [color=darkgreen]◆◆[/color][/li]
[li]Medicine (Int) [color=darkgreen]◆◆[/color][/li]
[li]Negotiation (Pr) [color=orange]★[/color][color=darkgreen]◆◆◆[/color][/li]
[li]Perception (Cun) [color=darkgreen]◆◆[/color][/li]
[li]Pilot (Planet) (Ag) [color=darkgreen]◆◆[/color][/li]
[li]Pilot (Space) (Ag) [color=darkgreen]◆◆[/color][/li]
[li]Resilience (Br) [color=darkgreen]◆[/color][/li]
[li]Skulduggery (Cun) [color=darkgreen]◆◆[/color][/li]
[li]Stealth (Ag) [color=darkgreen]◆◆[/color][/li]
[li]Streetwise (Cun) [color=orange]★[/color][color=darkgreen]◆[/color][/li]
[li]Survival (Cun) [color=darkgreen]◆◆[/color][/li]
[li]Vigilance (Will) [color=darkgreen]◆◆[/color][/li][/ul]

[size=120]Combat Skills[/size]
[ul]
[li]Brawl (Br) [color=darkgreen]◆[/color] [/li]
[li]Gunnery (Ag) [color=darkgreen]◆◆[/color][/li]
[li]Melee (Br) [color=darkgreen]◆[/color][/li]
[li]Ranged (Light) (Ag) [color=orange]★★[/color][/li]
[li]Ranged (Heavy)(Ag) [color=darkgreen]◆◆[/color][/li][/ul]

[size=120]Knowledge Skills[/size]
[ul]
[li]Core Worlds (Int) [color=darkgreen]◆◆[/color][/li]
[li]Education (Int) [color=darkgreen]◆◆[/color][/li]
[li]Lore (Int) [color=darkgreen]◆◆[/color][/li]
[li]Outer Rim (Int) [color=darkgreen]◆◆[/color][/li]
[li]Underworld (Int) [color=darkgreen]◆◆[/color][/li]
[li]Xenology (Int) [color=darkgreen]◆◆[/color][/li][/ul]


[size=140]Gear[/size]
[ul]
[li]Blaster Pistol[/li]
[li]Heavy Clothing[/li]
[li]Sabacc Cards[/li]
[li]10 credits[/li][/ul]


[size=140]DEATHSTICK JONES[/size]

[size=140]male Human - Technician (Force Sensitive Exile, Outlaw Tech)[/size]

[size=140]History:[/size]

As the Smuggler and the Bounty Hunter were looking for the cheapest Technician in this sector, they found this guy:
He is a wreck and seems to have been through a lot of bad stuff. He constantly drowns his past in Deathsticks…but he is a good mechanic and seems to know a lot of stuff about old technology and science from the days of the Old Rebublic, before the rise of the Empire.
Sometimes he really gets wierd and talks about ‘visions’ and ‘things he can feel’ … but he soon starts to smoke Deathsticks again, when that happens. They seem to help him to recover from his delusions.
…and it is true, that he is very cheap - one Deathstick costs only 5 to 10 credits on the black marked.

Species: Human
Career: Technician
Specializations: Force Sensitive Exile, Outlaw Tech
Obligation: Addiction: 20 (Deathsticks)
Motivation: Religion/Spirituality

Gender: male
Age: 57
Height: 1,89m
Build: gawky
Hair: bald
Eyes: yellow
Notable Features: His eerie yellow eyes and pale skin are probably the result of his Deathstick addiction. Nevertheless they are unsettling.


[size=140]Characteristics[/size]

Brawn: 3
Agility: 2
Intellect: 3
Cunning: 2
Willpower: 2
Presence: 2


[size=140]Health[/size]

Soak: 4
Wounds: 13
Strain: 12
Defense: 0 (ranged) / 1 (melee)


[size=140]Abilities & Talents:[/size]

Talents
[ul]
[li] Force Rating 1: Force Senstitive; Roll one Force Die on Force tests.[/li]
[li] Speaks Binary: Gain one Boost Die on all tests, if interacting with droids in a non-hostile manner.[/li][/ul]

Force Powers
[ul]
[li] Sense: Make a Force test:
[list][]Light Side: Detect all living creatures within Short range. [/li][li]Light Side: Detect the emotional state of one target within Engaged range.[/li][/ul][/:m]
[li] Sense Upgrade: Control: Once per Round - Commit one Force Die* to increase your Defense by +1 against one attack. (*: you will be unable to use your Sense Force Power in that Round)[/li][/list:u]


[size=140]Skills[/size]

[size=120]General Skills[/size]
[ul]
[li]Astrogation (Int) [color=orange]★[/color][color=darkgreen]◆◆[/color][/li]
[li]Athletics (Br) [color=darkgreen]◆◆◆[/color][/li]
[li]Charm (Pr) [color=darkgreen]◆◆[/color][/li]
[li]Coercion (Will) [color=darkgreen]◆◆[/color][/li]
[li]Computers (Int) [color=orange]★★[/color][color=darkgreen]◆[/color][/li]
[li]Cool (Pr) [color=darkgreen]◆◆[/color][/li]
[li]Coordination (Ag) [color=darkgreen]◆◆[/color][/li]
[li]Deception (Cun) [color=darkgreen]◆◆[/color][/li]
[li]Discipline (Will) [color=orange]★[/color][color=darkgreen]◆[/color][/li]
[li]Leadership (Pr) [color=darkgreen]◆◆[/color][/li]
[li]Mechanics (Int) [color=orange]★★[/color][color=darkgreen]◆[/color][/li]
[li]Medicine (Int) [color=orange]★[/color][color=darkgreen]◆◆[/color][/li]
[li]Negotiation (Pr) [color=darkgreen]◆◆[/color][/li]
[li]Perception (Cun) [color=orange]★[/color][color=darkgreen]◆[/color][/li]
[li]Pilot (Planet) (Ag) [color=darkgreen]◆◆[/color][/li]
[li]Pilot (Space) (Ag) [color=darkgreen]◆◆[/color][/li]
[li]Resilience (Br) [color=darkgreen]◆◆[/color][/li]
[li]Skulduggery (Cun) [color=darkgreen]◆◆[/color][/li]
[li]Stealth (Ag) [color=darkgreen]◆◆[/color][/li]
[li]Streetwise (Cun) [color=darkgreen]◆◆[/color][/li]
[li]Survival (Cun) [color=darkgreen]◆◆[/color][/li]
[li]Vigilance (Will) [color=darkgreen]◆◆[/color][/li][/ul]

[size=120]Combat Skills[/size]
[ul]
[li]Brawl (Br) [color=darkgreen]◆◆◆[/color] [/li]
[li]Gunnery (Ag) [color=darkgreen]◆◆[/color][/li]
[li]Melee (Br) [color=orange]★[/color][color=darkgreen]◆◆[/color][/li]
[li]Ranged (Light) (Ag) [color=darkgreen]◆◆[/color][/li]
[li]Ranged (Heavy)(Ag) [color=darkgreen]◆◆[/color][/li][/ul]

[size=120]Knowledge Skills[/size]
[ul]
[li]Core Worlds (Int) [color=darkgreen]◆◆◆[/color][/li]
[li]Education (Int) [color=darkgreen]◆◆◆[/color][/li]
[li]Lore (Int) [color=darkgreen]◆◆◆[/color][/li]
[li]Outer Rim (Int) [color=darkgreen]◆◆◆[/color][/li]
[li]Underworld (Int) [color=darkgreen]◆◆◆[/color][/li]
[li]Xenology (Int) [color=darkgreen]◆◆◆[/color][/li][/ul]


[size=140]Gear[/size]
[ul]
[li]Gaffi Stick[/li]
[li]Heavy Clothing[/li]
[li]Comlink (handheld)[/li]
[li]Datapad[/li]
[li]Stimpack (1 dose)[/li]
[li]00 credits[/li][/ul]


[size=140]THE SOULSTAR[/size]

[size=140]AEG-77 Vigo[/size]

Silhouette: 4
Speed: 3
Handling: -1

Defense:
[ul]
[li]Fore: 2[/li]
[li]Port: -[/li]
[li]Starboard: -[/li]
[li]Aft: 1[/li][/ul]

Armor: 4
Hull Trauma Threshold: 22
System Strain Threshold: 15


Hull Type/Class: Freighter/AEG-77 Vigo.
Manufacturer: Xizor Transport Systems.
Hyperdrive: Primary: Class 3, Backup: Class 15.
Navicomputer: Yes.
Sensor Range: Short.
Ship’s Complement: One pilot, one co-pilot/engineer and up to 6 gunners.
Encumbrance Capacity: 40.
Passenger Capacity: 6.
Consumables: One month.
Customization Hard Points: 4/5.
[ul]
[li]Smuggling Compartments: Stores items up to 25 Encumbrance per compartment. This still counts as part of the total encumbrance threshold of the ship. Increases difficulty of checks made to find compartment by +2.[/li][/ul]


Weapons:
[ul]
[li]Forward-mounted Dual Laser Cannon [pilot or co-pilot]
[list][]Fire Arc: Front; Damage: 6; Critical: 3; Range: Close; Special: Linked 1.[/li][/ul][/:m]
[li]6x Port/Starboard-mounted Light Laser Cannon Turrets [gunner]
[ul][]Fire Arc: All; Damage: 5; Critical: 3; Range: Close.[/li][/ul][/:m][/list:u]

[size=140]Dirha[/size]

Astronavigation Data: Dirha System, Tharin Sector/Hutt Space, Outer Rim region
Grid Coordinates: S-9
Orbital Metrics: 413 days per year / 87 hours per day
Government: imperial military dictatorship
Population: 400 million (Twi’lek 62%, Humans 28%, other 10%)
Languages: Basic, Hutteese, Twi’leki, Lekku (non-verbal head-tail Twi’lek sign language)
Terrain: urban, urban ruins, urban caverns
Major Cities: Forge City (Capital)
Areas of Interest: Dirha Imperial Spaceport, Casino Valley, Durga’s Palace
Major Exports: chemicals, fuel, pharmaceutics, illegal goods
Major Imports: consumeables, minerals, water
Trade Routes: Sisar Run
Special Conditions: Arid atmosphere - especially in the deeper layers of the planet.

Dirha is a gritty industrial planet that was located within the Dirha system and lay on the hyperlane called the Sisar Run. Dirha served as a refueling point for starships that traveled along the hyperlane deeper into Hutt Space.

Once Dirha was the gem in the Tharis Sector, getting rich in crafting chemicals as well as pharmaceutics for the Core Worlds … but pollution and the corrupting influence of the Hutts had infected the planet a long time ago. Nowadays it is just a refuelling stop for traders on their way deeper into Hutt Space, although the planet has seen a booming illegal spice trade in the last decades.

Most of the factories of Dirha have been empty for a long time. That is why the arid planet is covered in layers of ruins. A large percentage of the Twi’lek population lives in those deeper layers of the planet. Once brought to the planet as corporate slaves, they have been left to fend for themselves since generations.

The Empire still keeps a comparably strong presence here, directly controlling the old Imperial chemical factories on the planet - at least those that are still running. Although a lot of the crafting of chemicals is now secretly dominated by the Hutts via bribery and blackmail.

I love how merely two of them actually even have any money :smiley:

Interested in the Bounty Hunter, or the Deathstickler…

also, whats the little star and diamond symbols mean?