The |V.A.L.U.E.| of the Absolute

You can keep both. They are seperate pieces of armor. They simply can’t be combined into one.

While “enchanting” does exist within DnD it is something that is very rarely seen in Homegames, and even more rarely in Oneshots. The reason as to why is because it is canonically a very involed, time and ressource intensive process. I’ll quote from the Downtime Revisited section of Xanathar’s Guide:

“Creating a magic item requires more than just time, effort, and materials. It is a longterm process that involves one or more adventures to track down rare materials and the lore needed to create the item.”

While possible, this process is usually not played out during one shots and if it is, you will know because it’ll be a main story beat in the Oneshot.

So, just for the future: If a DM writes down a list of magic items they are either going to be items you found/looted during the adventure, or they are going to be items which your questgiver might give you as a reward for a job well done. So they are always additional items you receive and never to be understood as improvements for your existing items.

“Enchanting services” would certainly be under the mantle of Homebrew Story Awards and if the resulting item were to combine the magical properties of multiple magic items (e.g.: Cast off armor + +1 armor) it would certainly be a homebrew item, as such an item (usually - see Tankanaris example below) does not exist in the DnD canon.

Last but not least: If a DM doesn’t specify the type of magic item (usually happens with weapons or armor) then the implication is that you may choose your own within the limits of the magic item description.

For example:
While regular +1 armor is possible with any armor type (This link gives you the full list while this source doesn’t but does specify that light, medium and heavy armor are eligiable) … Adamantine Armor specifies that the eligable armor has be either medium or heavy (excluding hide armor).

I hope this clears some things up for you guys :+1:

It was fun playing with you. If you like to talk more about video games or other stuff, this is my telegram.

@FynnMorningstar

Thanks for helping me create a char which fit the rules. If you like to team up and join together a table or talk about nerd stuff write me on telegram:

@FynnMorningstar

ps. hope everything went well on that night and your girl is healthy and save.

Just note that some combinations of magical properties do exist. Eg https://5e.tools/items/mithral-1-half-plate-armor-ai.html from acquisition Inc.

Sorry for the late post, but thanks to @RootLeaf @FoggyPortents @RawEggwhite @Arthilas @Brimnes @Fynn @Burek for playing at my table. I hope you all enjoyed it as much as I did.

Your group successfully found and put an end to the break-ins plaguing the small village of Cedargrove. In addition, you were able to solve the riddle in the tomb of the Sardic Order, netting you even more rewards.

Your rewards are:

Thank you!

The Amulet of Health is rare though and thus cannot be given out in a T1 game (actually it is very rare by VALUE rules due to changing your ability scores). Did you mean the Periapt of Health by any chance?

1 Like

Oops, was looking at the wrong tier list. Should be fixed now.

Hello,

How do we choose who gets what?

If everyone can choose any, I’d like to take Periapt of Health.

This red coloured jewerly will suit my Charackter.

1 Like

Everybody can choose any item of the provided list! Duplicates are no problem for V.A.L.U.E.

1 Like

This topic was automatically closed 7 days after the last reply. New replies are no longer allowed.