The V.A.L.U.E. of Semi-Successful Heists

Alaadu can’t make it, for Twist it was a tag that he notices the post, still to confirm if he can or not :slight_smile:

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Oh yeah, I’m hella down to do Pathfinder again. Time to actually try a spellcaster!! Is no one else interested in doing PF2?

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I’ll be there either to play or run another T1 game if needed.

I am joining Bureks Pathfinder 2e Table.

Might maybe come as a level 3 Kineticist

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We are always in great need of Kinesio-Tapes! :pray:t2:
Sorry, just monking around! :speak_no_evil:

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will be there to offer several options to dm and if my dm services arent required i will join any table which would take me.

The following will be available to play

  • Stormkings thunder [T2 4-6 players] an infiltration mission into a giant stronghold
  • Sunless citadel [T1 4-6 players] primarily a dungeon crawl

(feel free to send me a message if you have questions)

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I would love to join as well for another session.

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I’ll be there tomorrow for any T1-3 game

I hope to join, don’t know if I’ll make it tho

Otherwise any T1 or T2 table

I might have to pull out from tonight. Relationship issues happened and I don’t think I’ll be bringing the “right vibe” to the party. I’m sorry to have cancelled so many times

Things happen, sorry for these specific ones. No worries at all, good luck!

1 spot open for PF2e

I will expand my table limit for an Aetheria veteran! We are now 6 players. @Takanari will join too.

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@Istariel or @Nepu ? Would be cool if!

I’m a lil under the weather. I’ll have to pass for this week. Thx for asking :blush: :heart:

My first day of PF2e shall come :muscle:

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I will be a little bit late

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You and me brother

Sorry, uni is starting in full swing, I doubt I can make it the next months

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@katnyx @jboimler @Anabel @Andrew_D @Enaira @Takanari

Thank you all for playing and making Aetheria a safer place… at least for the humanoids!

Clara is very thankful for your aid. She is still mourning over all the travellers she killed while possessed, but you brought an end to that.

The silk traders are especially thankful, also for bringing their lost companion back. The information about those who didn’t make it, brought at least some resolution to their worries.

They are more than willing to pay for your +1 weapon of your choice. Weapon, +1, +2, or +3 - DND 5th Edition (Uncommon)

In the bag you have cut off their dead horse contained a very nicely made cloak - Cloak of Elvenkind - DND 5th Edition (Uncommon, attunement) and a few magical buttons - Stone of Good Luck (Luckstone) - DND 5th Edition (Uncommon, attunement)

Clara offers to make you a spirit touched focus: Imbued Wood Focus - DND 5th Edition (Common, attunement - you chose the type)

(Per VALUE rules you can choose one of those items, you gain 10 downtime days and a level up!)

As you return to the Oasis Scouts’ headquarter tents, Agatha is amazed with all of you! You didn’t only figure out what’s causing the troubles on the south route, you even resolved them completely. She gives you all a bonus to increase your payment to 160 GP each!

It was a lot of fun. I am looking forward to the next episode of Aetheria (sometime in the future :slight_smile: )!

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Fenwick (@Kaomh), Duck (@blueblaze), Clayden (@Dharaxas), Tiberius (@Atanen) & Korakai, thanks for playing “Path of Kings”!

As the last corpses of the trolls an trollhounds that attacked the town are being put to the torch by Murta and her guards, Sveinn Blood-Eagle and his cohort which heard the call chase the fleeing remnants of the monsters west towards supposed Valenhall. If any of you decide to join this chase and push through the required level of fortitude and fervor, once the warriors enter the forest of trials, you quickly lose your bearings, feel quite off-balance, and decide it for the better to return to Port Valen, lest you die here in the disorienting and bitter-cold environment. Sveinn and co. are never heard from again.

All three of the town’s leading figures allow you land for the lodge, but Venture-Captains Bjersig Torrsen & Calisro Bennary are happy to choose the plot that comes with a long-hall as the baseline for the building efforts, even if it’s slightly further from the docks (Sveinn’s old hall). The locals are quite happy to be coloniz… to welcome the society into the town, and build more of a contact with Avistan through doing so.


Before you leave for Absalom, as a personal thanks for helping save the town, Rahahksenwe presents you with a hand-crafted +1 hatchet with a striking rune.

As her thanks, mayor Bloodfang offers you a minor sturdy shield.

Earlier in the adventure, you also received the clandestine cloak.

You can each take any 1 of the 3 items (kind of like in VALUE normally) → if you don’t want any of them you can just sell the most expensive one for half the listed price once you are back in Absalom (Clandestine Cloak for an additional 115gp).


The gold you found amounts to 90gp per person on top of whatever you had at the start of the adventure (the society wanted a cut and you did sign a contract that actually entitled them to much more than that, Bjersig under-reported in your name considering how much of a help you were for him). You can buy any common & uncommon item you want with your total cash because you’re in Absalom → just inform me of any big-ticket (>10gp) purchases you made at the start of the next session.


You also get a level-up & a week of downtime that you can choose to use on any downtime activities next time you join.

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