The V.A.L.U.E. of Independence

:house: location: Die Requisite, Krummgasse 1A 1030 Vienna, Austria

New info for the space:

  • Entry is only 4€ per person
  • Space for 3-4 tables, chairs galore
  • Drinks are also 4€ each, but are not mandatory
  • Outside food and drink are welcome

We’ve also been asked that people limit gathering right outside the door as much as possible. Short smoke breaks aren’t a problem, we just don’t want to disturb the neighbors.


Post below if you are coming - all tables are open. Players of any level of experience are welcome.

Please indicate in your post:

  • Do you come to DM or play?
  • Which Tier is your game or character

Tiers:

  • T0 : levels 1-2
  • T1 : levels 3-4
  • T2 : levels 5-10
  • T3 : levels 11-16
  • T4 : levels 17-20

Resources:

:backhand_index_pointing_right: New to the Forum

:backhand_index_pointing_right: Our V.A.L.U.E. D&D House Rules

:backhand_index_pointing_right: V.A.L.U.E. magic item bazaar (costs each of the trading characters 5 Downtime Days)

:backhand_index_pointing_right: Discord for questions and stuff

:backhand_index_pointing_right: Code of Conduct.pdf (38.6 KB)

:backhand_index_pointing_right: Preliminary Suggestion and Complaint Form

I’ll be there to DM a T1 adventure (max 5 players).

I have already 2 players (@Col_Mustard_Ret, @katnyx) so 3 open spaces.

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I’ll join :innocent:

2 Likes

I can join also!

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I’d either join or run a game in the T2 range, let’s see how things develop.

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We would be there with a full table for the maze finale as well : )

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Happy to join any game if there is space :innocent:

Unfort not feeling too well, so have to cancel :face_with_head_bandage:

Sorry, I’ll be 10min late

As Solène charged into the hag coven, she wondered what her friends would say about her when they reached safety. If anything like safety even existed in the Moonshae Isles these days.

They had seen some of most secret thoughts and fears in the Shadowfell, her wishes and desires. They had not seen that that was literally all there was. No family. No circle. No friends, other than themselves. Her life had not been easy, and perhaps her attempts to be best at everything were not conducive to building those relationships. Yet, when she felt the moon guide her to that village with the arch druid not long ago, something was changing inside her. It felt like destiny. The will of the moon. She knew she had done something good these past few weeks.

Her paws didn’t like the wood of this port and left little scratches every time she moved. She barely noticed the creatures exiting the hag circle and tearing at her. There was no pain. She felt moonlight flood her, like it had done when she first joined her circle. As she fell to the ground, in her human shape, she was sure she could see her friends on the boat, rowing away. She knew they were too far and it was more likely an illusion of the mist, but she didn’t care. She thought it was a prophecy.

As she dropped, her potions shattered, creating a pool of colorful water around her that mixed with her blood. Her staff rolled into the water with a soft dunk. Her bow lay, snapped right in the middle, next to the hags, for whom she had been merely a small distraction in a much grander plan.

Somehow, as she took her last breath, she knew: This is not over. The moonshae isles will strike back.

6 Likes

She will be missed, and her tale will be told the following years accross taverns in the Isles

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She would love that! She would also love if some hags were slain in her honor…

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