I will be re-running my new homebrew T2 adventure (suggested levels 5-8) called “Good Night, Good Luck, Don’t Die” (Horror/Combat)
The town of Ornin, recently proclaimed “City of Adventure” can’t seem to catch a break!
After some Necromancer murder kerfuffle and a trash monster snafu — both of which have severely impacted its economic outlook in the tourism sector — now something much more sinister is coming to haunt it from its past … literally.
This is horror-themed so this might feature body horror and to a lesser extent psychological horror and the potential of permanent changes to your player characters.
I’ll be using some Table Rules, that are also attached below. Nothing too odd, mostly potion, crit, surprise stuff.
Anything should be fine, I think you might recall Ornin from my very first time DMing where they had that little murder necromancer issue, this is set months later.