GURPS Fantasy Anthology Open For Players!
Of course, Roleplay- as well as System-Newbies are welcome.
“Tales of Noa Prim” is a GURPS game set in Noa Prim (homebrew setting of high fantasy and wild magic), but it’s not run as a single continuous campaign with one fixed core party. Instead, it’s an adventure anthology: distinct, clearly scoped Adventures that each tell their own story, while still allowing recurring characters and long-term character progression if you want it. You can join for a single Adventure with no long-term commitment, or keep playing the same character across multiple Adventures over time.
If you want, you can start and join a short “Session 0.1” to build a character together and immediately play a quick improvised intro scene; alternatively, you can join with a pre-cleared self-built character or pick from a set of premade characters.
Adventures are offered as short runs of sessions, sometimes with two storylines running in parallel. You decide per Adventure what you want to join, with flexible participation rather than a single locked-in schedule. All the specifics - sign-ups, scheduling, player counts, language handling, continuity, and fairness rules - can be found below.
If you are interested, you can reply here, send me a PM, or better yet, join MetaControl’s GURPS Server
This is (for now) an ongoing and open ended invitation.
