
Chief Arida Ral (they/them)
@PatrickD
Traits: Trill, Ral Symbiont
Rank: Master Chief Specialist
Role: Science Officer
Chief Arida Ral is a genderfluid joined Trill, who has studied at the Daystrome Institute.
Since a Trill mentor helped them massively during their application for joining, they sometimes struggle, if they really deserve a symbiont: The Ral Symbiont has been part of several famous Trill scientists in the past, and is suprisingly filled with a lot of nostalgia somehow.
CONTROL: 11
DARING: 7
FITNESS: 7
INSIGHT: 10
PRESENCE: 9
REASON: 12
COMMAND: 2
CONN: 2
SECURITY: 1
ENGINEERING: 3
SCIENCE: 5
MEDICINE: 3
Astrophysics
Computers
Etiquette
Genetics
Investigation
Temporal Mechanics
DETERMINATION = 1/3
Value: "Even a 400-year-old explorer can find something new."
Value: "I won’t betray my ideals … yet again."
Value: "Living through four lifes, I realise what I’ve missed."
Value: "Safety protocols are optional when you know what you’re doing."
Directive: “Rules of Engagement!”
Science Officer
When the science officer succeeds at a Task assisted by the ship’s Computers or Sensors, or using a tricorder, the character generates one bonus Momentum, which may only be used on the Obtain Information Momentum Spend.
Talents
Applied Research
You’re a practical scientist, always looking to see how your knowledge can be put into practice. Once per scene, when you attempt a Task which relates to information you received earlier that scene from an Obtain Information question, you may roll an additional d20.
Joined
You have a symbiont, with lifetimes of memories to draw upon. Once per mission, you may declare that a former host had expertise in a relevant skill or field of study; you gain a single Focus for the remainder of the scene, as you draw upon those memories. Additionally, you gain a Trait with the name of the Symbiont; this reflects potential advantages of the Joining, the ability to perform rites and rituals to awaken past hosts’ memories, and the vulnerabilities inherent in the connection.
Rapid Hypothesis
You are quick to devise a working theory about an unknown phenomenon’s nature, origin, or effect. Once per scene, when you ask two or more questions using Obtain Information, you may immediately create an Advantage that represents your theoretical understanding of the subject of those questions.
Studious
Whenever you spend one or more Momentum to Obtain Information, you may ask one additional question (in total, not per Momentum spent on Obtain Information).
STRESS = 8/8
Weapons:
-
Unarmed [Melee] 2A (Knockdown)
Equipment:
Communicator, Tricorder, Uniform