Thanks for playing to @jboimler @cat4laugh @martin @katnyx @setarcos - that was “Penumbria Jeez Festival” - where a venture into the dread region of Penumbria to pay back a favour Rougher owes lead to traversing the terrifying mist barrier, a mass brawl in a fighting pit in Crimini, treks across the despoiled Penumbrian countryside and uncovering of a ramshackle poison farming operation.
From selling the viperwolf poison vials to Lapidario de Mali and the fistful of elven colonial crowns he gave you as gratuity you each net 150gp after spending the cash to set up a basic distillery at the Golden Cockerel (Distillery Grandluxury level 1) since Rougher has taken to his rooms and left you all in charge of the place.
Anyone who wants to add a write up of their adventure to the campaign log gets inspiration for their next Brancalonia adventure.
Distillery A complex system of alembics and tanks allows the company to distill drinks, tonics, and concoctions of various kinds. The Distillery provides Alchemist’s Supplies and Brewer’s supplies. Here, characters can also purchase concoctions at their common price. Before a Brancalonia game, each Band gets 1 flask of a concoction of their choice - Dead Water or Hair of the Dog at this Distillery level.
Dead Water One of the strongest grappas in the entire Kingdom, it hits you like a stab in the guts but is just as tasty! Effect: When you drink this concoction, you regain 1d4 + 1 hit points, and you must succeed on DC 10 Constitution saving throw or become poisoned for 1 minute.
Hair of the Dog A famous officinal distillate usually made by monks and religious folks. Some also call it “Cinquerbe" (five herbs), because in theory it would be a Centerbe (a hundred herbs) but these days, you gotta be parsimonious and save those herbs for even harder times… Effect: When you take this concoction, you can re-roll a saving throw against disease or poison