So this Summer I decided to get my head out my arse and really get stuck in to a programming language. I’ve always dabbled with programming languages in the past and never really got anywhere with them. So, I decided on C# and got to work.
Over the past couple of weeks I’ve been working on a freeware Call of Cthulhu Character Generator. It’s called “CTHULHU! CHARGE!(nerator)” and it’s nearly finished.
Here’s some screenies…
ok, that is AWESOME, and when you get it running, let me know. The one part I didn’t like about GM’ing the one-shot CoC was generating characters, and I took as many shortcuts finding pre-gen’d ones that I could.
Stunning work Neil!
Keep us updated, I would love to try this out on some of my PCs and NPCs.
And I know at least a good dozen of people on the german cthulhu board who could use something like that.
@Siobhan: Was this your first CoC One-shot? I guess most people would agree, that it is a breeze to roll up a Coc Char in a few minutes (if you already have a backstory in mind).
You can create a whole family of investigators in the time it takes to make a Dark Heresy/Deathwatch guy.
It was my first time GM’ing ever. It was the backstory for each, the profession, that annoyed me. I spend a lot of time thinking about my backstories when I make a char, even when I played CoC (and we had a rule to not spend more than 15 minutes per character, since so few of them lasted more than 3-4 sessions).