The Tevern
This shall be an In-Character-Thread, open for everyone who likes to attend.
Present your character and the world/system it comes from.
As there is no Game-Master here, everyone has equal rights to interact with the Tevern, however s/he likes
Depending on where you come from, you either heard of it only in hushed tones, or children’s tales, have heard it being be-sang in bard’s songs or read of it in ledgers (be they hand-written, right off the print or in any other form).
However you gathered the knowledge of this place, you only understand it’s basic concept: a place to meet, everyone, from every place and every time.
Having found your passage to the Tevern for the first time, you pass through a portal that automagically brings you to the section best suited for your body (or lack of it). Coming out of the portal, you stand/dive/fly/exist in a spot best fit to your understanding of a place of meeting, be that an open range, a gathering hall, a tavern, a bar, disco, chat-room…
You understand that this is a place of meeting others. Those others won’t know your customs, might not understand your way.
You also feel that this is a place of interaction, and that it is encouraged. You know that blood-shed is not forbidden, as it can be a way of getting to know another, but this is no place of war, or personal fights.
The thought of killing another visitor makes you shudder, though you don’t know why.
Someone comes close to you, someone you recognise as a barkeeper (or the closest your world has to it). He speaks (in your native tongue): “Welcome to the Tevern. This is the place the Tevern itself thought would make you feel most at home, without being your home.
What can I bring you?”
Please keep your postings “In character”!
Start with describing your character and the surroundings (where the Tevern put him).
Then let your character wander over into the main room, where he can meet every other one.
The main room closely resembles your typical, bigger city, medieval tavern, but the clientele is much more diverse.