The V.A.L.U.E. of Spring(s)

@Lup @miki3141 @Rayce_Kaiser @froggyprince + I sadly forgot to get the username of Rayce’s +1

Summary

After defeating the necromancer Dhampir Silas Thorne you stumble upon his diary, revealing that he was planning to achieve True Resurrection in order to have a steady supply of fresh blood.

Initially, he resorted to grafting fresh feet, hands, and heads onto corpses, which explains the grisly, multi-species murder spree that recently plagued Ornin. When these experiments proved unfruitful, he hatched a new scheme: luring adventuring parties into his underground temple

His plan would have worked flawlessly had he not sabotaged it himself: After murdering his own hirelings, one terrified survivor decided to warn you.

In addition to the Slippers of Spider Climbing you looted from the Desk Mimic, you also find a Quandrix Primer in Silas’ possessions (pick one!)

You also get to keep whatever consumables you gathered during the adventure and didn’t use up.

You get 20 Downtime Days.

Upon your victorious return, the mayor rewards you with 160 gold. After leaving – be it out of gratitude or as part of a marketing ploy – the town council officially names you the “Ornin Adventurer Ambassadors.” Should you return to Ornin in a few weeks, you will find actors in the Adventurer’s Market theatrically reenacting your dungeon delve, with your vague likenesses adorning banners, posters, and pamphlets all over town.

Rewards:

Thanks for playing!

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