I’d like to DM a T1 adventure called “Under Ornin: A City of Adventure” for preferably 4-5 players. This would be by second time DMing. ![]()
This is a variation/improvement/revamp of the adventure I ran last week at Wowkeepers and quite a lot has changed. (I’d still suggest those that played last week to not play it a second time
)
There will be somewhat of a focus on combat.
The town of Ornin is rebranding as a “City of Adventure,” promising glory and gold to eager heroes. The brochures look great, and the mayor is all smiles… but something sinister is hiding below.
I’ll be using some Table Rules, that are also attached below. Nothing too odd, mostly potion, crit, surprise stuff.
AGmilky’s Table Rules & Quality of Life.pdf (432.3 KB)
Table Rules tldr:
- Potions:
- Bonus Action: Roll HP (Uses Obj. Interaction)
- Action: Max HP
- Feed Ally: Action (Roll HP)
- Combat:
- Surprise: = Disadvantage on Initiative
- Shared Init: = Allies act simultaneously on ties
- Weapon Swap: = Free (Stow + Draw)
- Crits: = Max Die + Roll
- Flanking: = Advantage
If this doesn’t happen, then I’d gladly join any T1-T3 game