The V.A.L.U.E. of Double Sixes

Sure. The more the merrier.

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With a slightly unexpected change in party composition, you overpowered the dangers of the deep and found Ihuancaos grotto. You navigated successfully past swarms of demonic eels and Nugatls, setting free some poor enslaved creatures and spirits in the way. With some help of a Couatl called Ohtilitko and Duqesa Celida’s legendary greatsword, which she conveniently accidentally forgot or left down there, you evaded the mind tricks and defeated Ihuancao and his demonic minions seeping through the slowly opening portal, causing him to be reborn on another elemental plane. With quick wit, you exchanged the fallen star with a rare magic item to power the ritual to reverse the opening of the portal to the blood sea. Luckily, all those abyssal speakers were around!

After speaking your wishes to the star, somehow, it didn’t work. Upon investigation, you realize it’s under some kind of adamantine cover - but you already think that the forges of dragon may be able to melt it.

Back in Tesora D’Mar, the Abysmo Festival is continuing in full swing as news of your glorious victory spreads, except now the custom contest is “let’s look like our most recent saviors” and everyone dresses up like you. With some parting gifts from Mago and some kind words from Regenta, you take off, back to the Mathilda, where Hal and Captain Catapult eagerly await news and have neglected their watch duty towards the bottle.

You take a bath in the gold still aboard the Matilda and gain 480 GP each.

  • Hamildon keeps Brightscale, I asssume (+1 sword with special ability of healing on crit)
  • With the big glowstone bit you gathered earlier, you can either empower a +1 on a weapon or focus of your choice that currently has no attack bonus; or you can make your armor a bit sturdier (+1 on armor), however whichever option you chose, the item will then glow in the dark, providing a fairy fire effect
  • While you must return the merfolk skirts before leaving, the friendly Tortle that ignored Melwen’s near-Death experience in the regenta’s garden walks up to you and offers you each a hand full of herbs. She explains that this is land-dweller’s grass - you can eat it once and will be able to breathe underwater for 24 hours.

I had tons of fun, hope you did, too. Next session I will try to make an outdoor session somehwere (Donau / Prater) on June 19th. No matter if this happens or not, there will also be a session on June 20. We will stay at level 6 for 2-3 more adventures. You do get 20 downtime days though. Thanks for playing!

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Is the glowstone fairy fire effect just flavour or does it actually grant enemies advantage on attack roles against us haha

and does the armor buff work for normal monk clothes?

Oh sorry, should have specified. It will negate any darkness, but not actually grant advantage. It glows in a 20ft radius around you.

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It does not work on regular clothes, it needs to imbue some kind of basic armor.

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