Modern V.A.L.U.E.s

@Burek If you want to do that, I am confident @Col_Mustard_Ret would be happy for you to take the 3rd table…

Yes sure I don’t mind running the 3rd table either to let @Col_Mustard_Ret enjoy a week of playing as well. I will have my :squid: ready in any case then and plan for running.

Next time some more Brancalonia hopefully! :crossed_fingers:

1 Like

I don’t mind either way. I’ll prep something just in case some extra folks show up and we’ll see how things go.

1 Like

If it’s raining in the evening I’ll be there late joining Avernus.

Would try my luck here, want to play T2 (or higher) :slight_smile: possibly at @Burek or at @jboimler ?

Hello i would like to ask will be any T1 table from the Story modules of DND today ?

My table is T1

Sorry, I have to cancel for tonight. See you another time!

Sorry for the short notice but i have to cancel tonight sadly

@Arthilas, @katnyx, @Lenzi-boy, @Vishous and @Xyathn

Thank you for a fun adventure in the first layer of hell.

You freed a powerful angel and brought it to Daras side and returned with the artifact of Ilmater for Dara which should help you in the upcoming trials.

You each find:

  • 480 GP

and one of the following magic items which you find in the Temple

hope you had as much fun as myself in Avernus. Till next time when Dara needs your help to delve into the Canyon of Screams.

4 Likes

I enjoyed that adventure so thanks for that. I assume we can pick only one of them items, even if someone got some other of those the end of the session, right?

Also, for the future: Specters are immune to exhaustion, among many other conditions (according to monster manual).

Was awesome!!! Long live GrumpDumpy!

Thanks to Balthazar - @iBug , Hyde - @neon.tetra , Marnarius - @eeni34 , Maxi - @kirgul , Nephir - @Hanndro for playing through Black Rose Rising.

After rumour comes to the Golden Cockerel that a mysterious hunting lodge has appeared in the town centre our heroes venture forth to check for un-attended treasures. Stopping into the Ordained Octopus, some cards are played, a brawl incited and some tales about the strange lodge gained from a local knave who claims to have been there. Roping in some competent looking foreigners, our heroes set out and find the shadow-wreathed forest lodge sitting where everyone recalled a row of houses being.

Working their way past poisonous thorn-vines, our heroes find a recently abandoned noble house in a familiar yet strange style. Poking around find clothes and things turned to shadowy versions among perfectly ordinary fine wear. A gang of local toughs emerge, seeking to drive away these new interlopers but Hyde scares them back with some thaumaturgical assistance and the time won is used to slip throuh an illusory wall.

Making their way through the house the party finds more evidence of noble finery from a different world. Paintings of grand battles, fortresses on clifftops they know to be empty and heroically posed sabre-tooth tigerlings show a world where history took a different, grimmer, path. Through the windows into the courtyard the party spies an eruption of overgrowth, plants pressing against the panes and movement beyond. Hyde scuttles off while the rest explore, spots a sabre-tooth hacking at the greenery and ambushes them with an expert sniper shot from their crossbow. The party moves on, finding strange shadowy forms in a grand library, trapped in some sort of time loop. Struggling past the illusions, Marnarius, Nephir and Maxi study the residents scattered notes find details of the Egg of Gaia, a great plant artefact of the ancient elves, something to travel between worlds.

More noises in the courtyard sees other sabre-tooths approaching, Hyde snipes another and another before being located and a fight starts. Collectively the party vanquish these foes but a hideous crackling noise from the courtyard, like a great tree falling, says something is not right. All the greenery in the courtyard is drawing to the Egg at the centre, forming something.

Desperate research reveals that the artefacts next stage is as a draconic form and the party dashes to the courtyard and lays down all the magical damage they can to weaken the thing before it wakens. Their quick work helps and though the thorn-and-rose dragon wakes and lashes out at all around, felling Marnarius and forcing Balthazar and Hyde to flee, they are able to finish it off and flee with some snatched up armfuls of loot before the Egg moves itself and the lodge on.

Everyone gets 100gp from fencing the silverware, books and bejewelled pen holder while those that snatched up fancy clothes or illusory chairs for themselves get to keep them.

5 Likes

This is a tough choice! Either a lash for restraining the shapeshifting demons so they can’t get away, or an eye patch so they can’t steal your thoughts as part of their conspiracy to overthrow the prime material plane. Grace will have to think this one over…

1 Like

Mardred is most likely taking the portable hole. Her thought is, as long as it’s semi-hidden, she can easily nap inside and as long as someone doesn’t like shoot a bow at her, they would have to fall in it before attacking her and that would wake her up

1 Like

Thanks for playing @Martin @Universik @RootLeaf @Col_Mustard_Ret @FoggyPortents

From both the payment by The Society for delivering the book, as well as leftover gems, you each receive the max 160gp you can get at T1 as a reward, on top of the usual 10 downtime days & a level-up. Please refer to the the V.A.L.U.E. house rules for using those.

It seems to me that dropped consumable magic items have to be picked out of the list as well (please correct me if I’m wrong anyone), so you all have a pick of one of the following:

Keep in mind the table for magic item limits per tier from the value rules – this could also make the potions a fine choice as well, depending on the other magic items you already have.

You sold off a Weapon of Warning for peanuts in order to help cover healthcare costs. This might be just the incentive you need to unionize and ask for more benefits – or look for a different company already providing those.

Everyone receives the following story award which works at my tables

Initiate of the Society: You can prove your rank within the organization with a coin given to you by the Society at the end of the adventure. It’s a tiny platinum coin with a motif containing an eye inside a pyramid. This allows you to ask for services & help from the Society as well as enter their bases, both public & hidden.

@ohmi Aelar also receives the following story award

Initiate of the Zhentarim: Your newfound connection to Skeemo in Waterdeep effectively makes you a recruit of the Zhentarim. This puts you at odds considering that having this affiliation go public would likely get you kicked out of the society (or worse), but could also put you in a “best of both worlds” situation if you play your cards right. You can ask the Zhentarim for reasonable services & help they would provide a recruit, but you might also be called up to assist them in their endeavours.

@FoggyPortents Belinda also has Gallio's spellbook to copy from

3 Likes

For me it was the best Avernus session so far! :slight_smile:

Thanks a lot for the game! I don’t know what a standard dnd game is, but that one was a lot of fun :smiley:

3 Likes

Yeah, Aelar continuing on his villain arc. Nice!

Thanks a lot for the awesome session.

1 Like

This topic was automatically closed 7 days after the last reply. New replies are no longer allowed.