sorry, am to be a bit late, but ill compensate for it with a drink
We thank @Nat1 , @GKaro2 and @Fl for the hilarious Wild sheep chase game!
Altaïr, Asham and Karakir bravely helped Finethir Shinebright reclaim his tower and get back in
(not quite right but🤷) shape. Where attack rolls, lockpicks and magic MISSiles failed, you
compensated with humor, a few pushes and eldritch blasts. Ah, and strategy! I guess
You didn’t fret in the face of final honking danger (no spoilers) and came up with some creative solutions on how to make the best of some empty promises and bad arcana checks.
@Nat1 and @GKaro2 each get 10 spell scrolls, only 5 of which are working spells, but you can only read and use them at 2+lvl.
For the characters who will continue in our Icespire Peak campaign: you get 60gp - the cash you made from the tickets sold for goose fight arena you held for the locals. And no level up (for now😉).
For characters who continue at VALUE you gain 160gp, 20 downtime days according to VALUE rules, and level up.
@Rayce_Kaiser @polina @hatmaker @watermelon @Bearberry @Lux_Tenebraeque
You returned Nanathiel to his wife, Nonamia, you suggested Tidea to go back into the bottle and convinced her of a plan to let you all leave - and you made money in the progress.
Everyone gets:
- 20 DT Days
- 100 GP from Nonamia and Nanathiel, 60 GP from the Moontide Clerics for recovering this relic and the godess.
Searching through the lighthouse, you discover (pick one)
- a folding boat,
- a driftglobe,
and oil of slipperiness (consumable)
Thanks for playing Moontide Lighthouse! I think my favorite part was when Tidea failed on the suggestion save and took everyone into the bottle with her.