[color=#800000][size=200]D&D 5: The Book of Vile Darkness[/size][/color]
[size=129][color=#800000]Inspiration:[/color] Tempel of Elemental Evil and Night Below: The Evils of Haranshire
[color=#800000]Setting:[/color] The Book of Vile Darkness has a long and sordid history in the world, but that history’s darkest chapter tells of the dread mage Nhagruul, who used his own flesh, blood, and spirit to reconstruct the tome. Nhagruul hoped to allow his followers to spread madness and destruction across the world. Riding to counter their foul deeds came a bright order of chivalry, a religious society devoted to Pelor’s purifying light. As Nhagruul’s twisted henchmen worked their evil, the Knights of the New Sun rode out to meet them, putting their foes to the sword or cleansing their souls in the pyre’s purifying flames.
Legend tells that fearing they would lose their prize, Nhagruul’s disciples divided the book into several parts and hid them where the knights would never find them.
Long years later, when the New Sun had faded to pale shadows of their former might, Nhagruul’s disciples stirred again to remake that which was sundered, and usher in a new age of darkness.
[color=#800000]Synopsis:[/color] The pregenerated player characters arrive at a small town, which is close to a remote watchtower, guarded by the New Sun. The party has recently killed a dragon to find the last clues to uncover the whereabouts of the Book of Vile Darkness. This dragon also terrorized the village. This is why the player characters are accepted in the small town, even as the stench of evil follows them …
Here they plan how to get below the watchtower of the New Sun, since underneath lies the forgotten dungeon, who once was part of the Cult of the Elemental Evil, where many years ago the parts of the Book of Vile Darkness were hidden.
[color=#800000]Characters:[/color] The player characters are all evil and follow Nhagruul’s footsteps. So they are all looking for the Book of Vile Darkness, which, if reassembled, should have the power to summon and bind a fiend of enourmous power.
[color=#800000]System:[/color] D&D 5
[color=#800000]Dice:[/color] D4, D6, D8, D10, D12, D20[/size]