Ixalan V.A.L.U.E.s


art by Psydrian

@BDave, @coughmedicine (+1), @DrStrizi, and @Istariel
thanks for playing Through the Ashes


:scroll:

  • :partying_face: Armed with only theater props, you got secret military intel from a dying spy, used dough from the kitchen as well as a wet towel to stop vampires to follow you in vampiric mist form, and escaped the local theater of Port Hermosa into the Caverns of Ixalan, all while vampire conquistadores threw a victory party in the theater.
  • :brown_mushroom: You traversed the Caverns of Ixalan, befriended malamet (catfolk), fought off undead fungi as well as vampire conquistador persuers, and faced a Tendril of the Mycotyrant to finally reach the surface.
  • :skull: Back on the surface, you colour-sprayed yourself out of the fields of ruin, cleansed the primal wellspring that had been corruped by vampire blood, healed a merfolk shaper from his infected vampire bite, paid your respect at the dinosaur graveyard, and even defeated an undead triceratops to reach the burning outskirts of Port Hope.
  • :fire: In the burning outskirts, you avoided the patrols of vampire conquistadores looking for hiding resistance, broke into an abandoned alchemist’s cellar and found useful supplies, and met an inquisitor of the Sun Empire setting up a local defense in a temple to finally find a place for a Long Rest.
  • :bat: After the vampire conquistadores overran the temple while you were resting there, you stopped opportunistic looters, lead the refugees out, avoided gun fire from a vampire sniper, and finally reached in sight of the last bastion of defense of Port Hope, a fortified mansion. In the way was just a roaming vampire-bat-demon … and with every Inspration and Luck you had left, you all made it to sneak around this soul-consuming abomination, just well enough that you reached the bastion of last defenders, who stormed out to come to your aid to slay this spawn of evil.
  • … and somehow you all survived this. :clap: :clap: :clap:

:castle:

  • You saved 3/4 of your companions (:performing_arts: :cat_with_wry_smile: :merman:) and thus 75% of the refugees in your care, you have picked up on the way. You arrive beat up, but thankfully still alive, at the last bastion of the defenders in Port Hope.
  • The leader of the defenders, Myrea Voss, is extremely thankful once you give her the collected information from her dead spy. Her expression changes to worried though, once she reads about a large force of vampire conquistadores in detail, that is on their way to ‘execute’ the last defenders of Port Hope.

your second part of the V.A.L.U.E. EPIC for your group will be dm-ed by BufoBufo next Friday

A Stay of Execution (T1)

The brave souls gathered in Port Hope survived the first attack and the ensuing chaos, but they are not out of the woods yet. Everyone understands that the death sentence issued by the vampire conquistadores has not been quashed, simply postponed. No one knows when the execution will come, but each person hope to live long enough to see the threat pass, and to receive the clemency of fate …


Rewards for surviving “Through the Ashes”

All your Rations are def. spoiled now, and you have to throw them away.

You all gain +20 Downtime Days (keep in mind that the max. level of the next adventure is 4), 100 GP as a reward from Myrea Voss, and ONE of the following magic items:

  • The inquisitor of the Sun Empire is extremely thankful to you. You send Ichtaca to stop the looters at the temple, send Cha’ac to save the dying Sun Empire soldier from the vampire gunner, reported that the “dangerous criminal” Nash is dead, and laid a dying dinosaur to rest (as well as did refuse to loot the trifold-sun shrine at the dinosaur graveyard).
  • Thanks to blessings of the Mycotyrant, your infected rations grow into a 15 inches long fungus, that can unleash the power of the mycorrhizal web.

Everyone, who gained but did not use and thus still has a Healing Potion from the alchemist’s cellar, can keep it. You also can keep the following mundain items if you want to: alchemist’s supplies (8 lb.), a dagger (1 lb), a flail (3 lb.), a sickle (2 lb.).

Unused magic crystals, Aglaope found for you in the caverns, have lost their potency by now.


… I will post Homebrew Story Awards and Homebrew Downtime Activities later :saluting_face:

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